Do You Want to Be a Real Fighter Pilot ? The DCS WORLD Basic Flight Training Program is Here!

DCS WORLD Pilot Training Program

Do You Want to Be a Real Fighter Pilot? The DCS WORLD Basic Flight Training Program is Here!

Introduction.

Want to know how real fighter pilots start? Before the jets and weapons, every pilot flies a basic, intensive syllabus in a trainer. This is generally a Texan or Pilatus-style turboprop to learn stick-and-rudder skills.

In addition pilots also learn navigation, instrument flying, formation, and landing discipline.

SUPER TUCANO AIRCRAFT DCS WORLD
Is the RAFAEL coming to DCS? Read More!

Below is a realistic, DCS-friendly 20-flight basic program modelled on USAF primary training (T-6 style). Use it in DCS to practice procedures, callouts, and mission discipline a perfect Step ONE for aspiring fighter pilots.

In DCS World, the A-29B Super Tucano Freeware Mod brings that experience to your desktop with authentic flight dynamics, glass cockpit avionics, and weapons options perfect for training. Its a great option to enhance or start your DCS WORLD flying career.

Program Introduction.

This is Step ONE: Your Basic Flight Training Program, built around a realistic 20-flight syllabus inspired by real-world USAF and NATO programs for the T-6 Texan II and Pilatus PC-21.
Each flight builds specific skills from the first take-off and pattern work to ILS approaches, formation flying, and low-level navigation.

If you complete this series, you’ll have mastered the fundamentals needed to progress to Part Two: Jet Training in the T-45 Goshawk, coming soon.


Aircraft: A-29B Super Tucano (DCS WORLD Freeware)

The A-29B Super Tucano is a real-world light attack and advanced trainer aircraft used by air forces worldwide.

SUPER TUCANO POH ATOPS


In DCS World, it’s a perfect first step for aspiring fighter pilots:

  • Glass cockpit with HUD, MFDs, and realistic systems
  • Excellent low-speed handling for pattern work and aerobatics
  • Integrated weapons for later tactical training
  • Free and easy to install:

    👉 Download the A-29B Super Tucano mod here!

Lets Get Started.

Its up to you as Pilot in Command to monitor your performance. In flying you should maintain altitude +/- 100ft or better as well as speed +/- 10 knots as a basic reference. If your not maintaining this then you need to fly the mission again and do better.

Honest self assessment and honest assessment will make you the DCS World fighter/ Transport/ Helicopter pilot you want to be. Remember pilots start with often hours of prefight briefings then hours of post flight briefings. This is where parameters and training objectives are laid out. The post flight brief is often where the most learning occurs.

Download PDF CHECKLIST – Tucano Prefight – Start – Taxi – Take off Checklist.

🧾 A-29B Super Tucano — Pre-Flight & Start Checklist

For DCS World training use only — not for real flight operations.

Pre-Flight / Before Engine Start

Engine Start

After Start / Taxi

Before Takeoff

Takeoff & Climb

Shutdown (Post-Flight)

Print on A5 or A4, laminate, and tick off during missions. Builds real-world habit patterns and realism in DCS World.

Phase A – Introduction & Fundamentals (Flights 1–5)

  1. Cockpit Familiarisation / Taxi / Take off-Go-Arounds (Dual, SIM warmup)
    • Aim: Learn cockpit flow, radios, comms, taxi, takeoff and rejected takeoff procedures, basic pattern.
    • Skills: Checklist discipline, radio calls, basic takeoff, climb, circuit (pattern).
    • DCS tip: Use external view for taxi practice, practise flow checklist until muscle memory sets in.
  2. Basic Aircraft Handling & Straight-and-Level / Climbs/Descents (Dual)
    • Aim: Trim, airspeed control, attitude flying, coordinated turns.
    • Skills: Pitch/ power relationships, energy management.
  3. Stalls & Basic Recovery / Spins-recognition (Dual)
    • Aim: Recognize approach to stall, practice recovery, accelerated stalls where applicable.
    • Skills: AOA awareness, recovery priorities (power, rudder, stick).
  4. Traffic Pattern & Normal/Short Field Landings (Dual → brief solo pattern)
    • Aim: Normal/precision in-pattern flying, go-around practice.
    • Skills: Flap schedule, approach speed, landing stability.
  5. First Solo (Short Solo Pattern)
    • Aim: Student demonstrates pattern competency solo.
    • Skills: Decision making, stable approach execution.
    • DCS tip: Record this flight — playback helps a lot.

Phase B – Basic Manoeuvres & Introduction to Instruments (Flights 6–9)

Embraer A 29 Super Tucano

6. Basic Instrument Scan & Partial Panel (Dual)

  • Aim: Basic instrument scan, transitions from visual to instrument.
  • Skills: Attitude instrument cross-check, partial panel recovery.
  • Note: Instrument practice is heavy in T-6 syllabi. (columbus.af.mil)
  1. Radio Navigation / VOR / GPS Navigation Leg (Dual)
    • Aim: Use VOR/ADF/GPS to navigate point-to-point, intercept and track radials.
    • Skills: OBS use, cross-bearing, timing legs.
  2. Instrument Approaches (Non-precision + GPS approaches) (Dual)
    • Aim: Fly a published approach to minima, missed approach procedure.
    • Skills: Approach brief, descent planning, missed approach execution.
    • DCS tip: Use kneeboard to display approach plates; practice GPS-guided approaches if available.
  3. Precision Approach / ILS Familiarisation (Dual)
    • Aim: Fly an ILS/precision approach (localizer + glideslope), go-around if unstable.
    • Skills: Glidepath control, autopilot/flight director as available.
A-29 Super Tucano — Basic V-Speeds (Training / DCS Use)

A-29B Super Tucano — Basic V-Speeds (Pilot Training / DCS Use)

Generalized V-speed reference for simulator training (e.g. DCS World, X-Plane). Not for real-world flight. Values are typical approximations based on the EMB-314 / A-29B performance envelope.

Key V-speeds for training and simulation
Speed (knots IAS)LabelNotes / Typical use
≈ 80 ktVS (Stall speed, landing/config)Approximate stall speed with landing flaps and gear down.
≈ 83 ktVREF / ApproachTypical stabilized approach/reference speed for training.
Vr ≈ 95–110 ktRotation speedRotate near 100 kt; vary with weight and runway length.
Vx ≈ 120 ktBest angle of climbUsed for obstacle clearance; maintains high climb gradient (approximate).
Vy ≈ 140 ktBest rate of climbUsed for maximum climb performance (approximate training value).
Va ≈ 170 ktManeuvering speedDesign maneuvering limit; reduce if lighter.
VNO ≈ 280 ktNormal operating limitDo not exceed except in smooth air conditions.
VNE ≈ 320 ktNever exceed speedAbsolute maximum speed — structural limit.
Cruise ≈ 280 ktNormal cruiseTypical mid-altitude cruise speed for training and navigation.
Training / Simulator Checklist Snippets
Before Taxi
  • Speeds briefed: Vr, Vx, Vy, Vref.
  • Flight controls free, flaps set for takeoff.
Before Takeoff
  • Brief takeoff: rotate at 100 kt, climb out at Vy (140 kt).
  • Torque & ITT within limits.
Climb
  • Initial climb at Vy (140 kt) or as required for mission.
  • For obstacle clearance, use Vx (120 kt) until clear.
Cruise
  • Set power for cruise (≈ 280 KTAS typical).
  • Trim and check engine instruments.
Approach & Landing
  • Stabilized final approach ≈ 83 kt (VREF).
  • Touchdown near stall +5 kt; manage sink rate early.
Go-around
  • Power — Max. Pitch for climb at Vy (140 kt) once clean.
  • Retract flaps incrementally; maintain positive rate.
NOTE — DCS / Simulator Use Only
• The values provided are generalized training speeds approximated from the EMB-314 / A-29B envelope.
• For **DCS World / X-Plane** or classroom training purposes only — not for actual flight operations.
• Real-world pilots must consult the official **Embraer A-29B Pilot Operating Handbook (POH)** or **Flight Crew Manual (FCM)** for certified data.

Phase C – Solo Instrument & Navigation (Flights 10–12)

Super Tucano Cockpit Instruments
Super Tucano Cockpit Instruments

10. Solo Navigation Sortie — Point-to-Point (Solo)
Aim: Plan and execute a multi-leg nav using VOR/GPS, use map/time checks.
Skills: Fuel management, diversion planning.

  1. Solo Instrument Holder / Approaches (Solo under supervision)
    • Aim: Solo practice of non-precision approaches and missed approaches.
    • Skills: Single-pilot workload management.
  2. Night Familiarisation / Night Pattern (Dual → solo depending on local syllabus)
    • Aim: Night takeoffs and landings fundamentals (if your DCS server/mod supports night ops).
    • Skills: Lighting, night scan, depth perception.
SUPER TUCANO

Solo Instrument & Navigation Checklist (Checkbox Version)

Simulator-only checklist for practicing IFR navigation and instrument procedures.

Pre-Flight Setup


Departure (IFR)

Enroute Navigation


Instrument Approach


Post-Flight / Debrief
NOTE: For DCS World / simulator use only. Not for real-world flight operations.

Phase D — Introduction to Formation & Aerobatics (Flights 13–15)
13. Close Formation Basics — Wingmen Work (Dual in formation; dual lead)
Aim: Learn formation positions, station keeping, lead/wingman calls.
Skills: Smooth control, visual references, relative motion.

  1. Aerobatics / Contact Work (Dual)
    • Aim: Loops, rolls, steep turns, aileron roll — energy management under higher G.
    • Skills: Aircraft energy control, G awareness.
  2. Formation Approach / Formation Landing (Dual formation)
    • Aim: Execute formation pattern and formation landing (practice two-ship; larger formations later).
    • Skills: Inter-ship spacing, cross-check, emergency separation.

Phase E — Low-Level Navigation & Tactical Basics (Flights 16–18)
16. Low-Level Navigation (Low-level legs, terrain clearance) (Dual)
Aim: Navigation at low altitude with terrain/obstacle avoidance procedures.
Skills: Ground reference, timing, lookout, reaction to pop-ups.

  1. Instrument Transition / IMC Recovery (Dual)
    • Aim: Recover from inadvertent IMC during VFR, partial panel and lost-comm scenarios.
    • Skills: Sterile cockpit, priority actions, ATC interaction.
  2. Tactical Familiarisation / Basic Strike Profile (Dual)
    • Aim: Simulate basic fighter-type profile (attack ingress, target run, egress) with emphasis on airmanship.
    • DCS tip: Use simple SEAD/target practice scenarios; conserve energy, use good radio calls.

Phase F – Consolidation & Check-Ride (Flights 19–20).

19. Syllabus Consolidation Sortie (Dual)
Aim: Instructor evaluates all core skills in a mixed sortie (pattern, instruments, nav, formation).
Skills: Cross-discipline fluidity.

  1. Check-Ride / Evaluated Flight (Dual with evaluator)
    • Aim: Formal check-ride covering maneuvers, instrument approach, navigation, emergencies.
    • Outcome: Pass/Fail for progression to advanced track (T-38/T-1 for USAF fighter/bomber tracks).
    • DCS tip: Conduct the check with a friend IP or record and present your debrief.
Super Tucano Check ride Instructor
Super Tucano Checkride INstructor

Checkride / Instructor Brief Checklist (Checkbox Version)

Structured checklist for briefing a student prior to a simulated or real-world checkride. Designed for simulator or classroom training (DCS World / X-Plane).

Pre-Flight Brief



Pre-Takeoff / Taxi Brief


Climb / Enroute Brief


Approach / Landing Brief

Post-Flight / Debrief


NOTE: Intended for simulator or classroom briefing. For DCS World, X-Plane, or training use only. Adapt for actual checkrides per official flight school or FAA/authority guidance.

Notes, Realism & Numbers.

  • Sortie counts and hours in actual UPT vary many students fly dozens more sorties across Phase I/II/III; T-6 sorties commonly average ~1–1.5 hours each.
  • Unit fact sheets and T-6 IFG/standards confirm the T-6 syllabus emphasis on aerobatics, instrumentation, formation, low-level and navigation. (Federal Aviation Administration)
  • The Pilatus PC-21 (or modern lead-in trainers) can compress more training into fewer hours because of higher performance and integrated avionics; it’s often presented as a modern alternative for advanced, integrated training.
  • USAF bases (Columbus, Vance, Laughlin, Sheppard) operate the T-6 as the primary trainer; local SOPs, IQTs, and unit standards modify exact sortie content. (columbus.af.mil)
  • Learn More at the links in this text.

DCS Implementation Tips (Quick)

  • Use a small set of realistic checklists (engine start, before takeoff, before landing) and force yourself to run them out loud — that discipline is half the learning.
  • Record flights and review for stable approaches, deviations, and formation spacing.
  • Run instrument failures and partial panel scenarios to practice prioritization (aviate → navigate → communicate).
  • Two-ship formation: fly as lead and wing in separate flights to understand both perspectives.
  • Simulate ILS/approaches using the in-game nav aids or simple GPS fixes — rehearse the missed approach every time.

Pass or Fail!

image

CTA / Closing line:
If you want to fly like the pros, try this 20-flight program in DCS. Treat each sortie like a real lesson: brief, fly to the brief, debrief honestly and you’ll feel the difference in your stick-and-rudder skills within weeks.


The Program.

Phase A – Introduction & Fundamentals (Flights 1–5)

#Flight TitleAimFocus Areas
1Cockpit & Taxi FamiliarisationLearn cockpit layout, checklists, radios, taxiing, basic take-offChecklists, comms, smooth control
2Basic HandlingMaster straight & level, climbs, descents, turnsPitch/power, trim discipline
3Stalls & RecoveryRecognize and recover from stallsAOA management, smooth recovery
4Traffic Pattern & LandingsCircuit flying and go-aroundsApproach speed, flare, spacing
5First Solo PatternFly a solo pattern confidentlySelf-discipline, pattern consistency

Phase B – Basic Instruments & Navigation (Flights 6–9)

#FlightAimFocus Areas
6Instrument ScanLearn instrument cross-check and controlScan pattern, attitude flying
7VOR/GPS NavigationTrack VOR radials and GPS waypointsSituational awareness
8Non-Precision ApproachesPractice NDB/VOR or GPS approachDescent planning, missed approach
9ILS Precision ApproachFly ILS localizer + glideslope to minimaGlidepath control, decision altitude

Phase C – Solo Nav & Night Flying (Flights 10–12)

#FlightAimFocus Areas
10Solo Navigation LegMulti-leg VFR cross-countryTime/fuel management
11Solo Instrument WorkSolo practice of approachesWorkload management
12Night FamiliarisationTake-offs, landings, pattern at nightLighting, night depth perception

Phase D – Formation & Aerobatics (Flights 13–15)

#FlightAimFocus Areas
13Formation BasicsFly stable formation positionLead/wingman discipline
14Aerobatic ManeuversLoops, rolls, steep turnsG-management, precision
15Formation Approach & LandingTwo-ship landingSpacing, visual reference

Phase E – Low-Level & Tactical Intro (Flights 16–18)

#FlightAimFocus Areas
16Low-Level NavigationFly at 500–1000 ft AGL using terrainTiming, map reading
17IMC RecoveryRecover from inadvertent cloud entryScan recovery, trim control
18Tactical FamiliarisationFly simple strike profilesIngress/egress, radio calls

Phase F – Consolidation & Check-Ride (Flights 19–20)

#FlightAimFocus Areas
19Consolidation SortieCombine pattern, instrument, nav, formationOverall proficiency
20Final Check-RideFull mission evaluationBrief–Fly–Debrief discipline

DCS WORLD Training Tips

  • Pre-flight briefings: Treat each sortie like a mission. Set objectives and success criteria.
  • Use the kneeboard: Create small checklists and route notes.
  • Debrief every flight: Replay the track, note airspeed control and pattern precision.
  • Formation practice: Fly with a friend — alternate as lead and wing.
  • Instrument flying: Turn off the HUD to force a scan using only gauges.

Fast Jets! What’s Next in the Training Program?

Once you’ve mastered the A-29B program, you’re ready for Step TWO – Jet Transition in the T-45 Goshawk, where you’ll learn high-speed pattern work, carrier approaches, and tactical intercepts.

Stay tuned at LetsFlyVFR.com for the upcoming T-45 Goshawk Training Syllabus and downloadable missions.


PASS or FAIL – It’s Up to YOU!


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Author

Brendon McAliece - Gunnie and a Jabiru 170 Sport Pilot Certified.

Brendon McAliece (Aka Gunnie) is a military veteran with 23 years working on Jet Fighters, their weapons systems and ejection seat/module systems as well as munitions and R&D. Involved with flight simulation since the 1980s, he has flown all the major flight simulators over the years.

He is an Australian expat who has lived in Malaysia, UK, Saudi Arabia and more recently Thailand. He is a multi-lingual blogger who loves to share his life experiences here on LetsFlyVFR.com and DreamingGuitar.com, with his lifestyle and Travel experiences Blog plus his Dreaming Coffee website.

Learn More @ 
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