All Falcon BMS Dynamic Campaign Mission Types Explained (With Success Tips).

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AIR WAR DESERT STORM F 16 & F 15

All Falcon BMS Dynamic Campaign Mission Types Explained (With Success Tips).

The Falcon BMS Dynamic campaign simulates a real-time war environment in all its depth and complications. AI and human players participate in continuous real time operations where battlefield conditions evolve depending on mission results.

A successful SEAD mission might open the door for a deep strike. A failed escort mission might see friendly bombers lost, tilting the campaign toward defeat.
Success or failure has real consequences:

In Falcon BMS Dynamic Campaign mode your every action has consequences with some positive and others negative. Maintaining control of key infrastructure such as bridges effects the ground forces ability to wage war on your behalf as one example.

Air superiority and strike windows are crucial as you must be on time because although you think your a flight of four F-16 Falcons it is very likely to be a force of 80 or 100 AI aircraft your coordinating the time of strike with to ensure success.

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Its impossible to forget about both friendly/enemy reinforcements and logistics which control who has parts and weapons for their jets as well as fuel and ammunition for ground forces in the campaign.

Its easy to think your flying a single player mission but there are more moving AI components than you think relying on your success.

What Is the Dynamic Campaign?

Unlike scripted missions in other sims, Falcon BMS offers a persistent war simulation. Thousands of AI-controlled air and ground units operate continuously across the map. Each decision by the player – what to fly, when to strike, and how effectively the mission is executed – shifts the tide of the conflict.

✔️ Victory isn’t just shooting down enemies – it’s executing strategic objectives that help your side win. You as a Viper Pilot/F-15C or Hornet pilot have to consider your actions in the bigger picture.


TIMING AND AWACS COMMS: BEST PRACTICES

In time-sensitive missions like BARCAP, TARCAP, Escort, and DCA, your arrival and duration on station are critical to mission success. Here’s how to stay in sync with Falcon BMS’s expectations and avoid failing missions due to timing errors.

✅ Timing Tips:

  • Arrive at the station within ±2 minutes of your fragged time.
  • Remain on station for the full assigned duration, typically 10–20 minutes (check briefing).
  • Leaving too early (even after threats are neutralized) may register as failure.
  • Arriving early is fine, but doesn’t “start the clock” until the frag time hits.
  • Time management is crucial so watch the clock and fly your assigned waypoints.

Tracking Waypoint Progress.

HUD & DED Timing Aids in the F-16

The F-16’s avionics provide several built-in tools to help you stay on time during missions. One of the most useful is the HUD steering cue timing bar, and the DED (Data Entry Display) flight plan page.

  • HUD Steering Cue Timing Bar:
    On the left side of the HUD, a horizontal timing bar appears beneath the heading tape when flying a timed steerpoint.
    • If the bar is centered: you’re on time
    • If it’s left of center: you’re early
    • If it’s right of center: you’re late
  • DED Flight Plan Page:
    Accessed via ICP button SEQ or LIST > 1 (FPLAN), this page displays your steerpoints, current time, and estimated time to next waypoint.
    • You can cross-check with the TOT (Time Over Target) assigned in your briefing or ATO.
    • Adjust speed if needed to match arrival time precisely.
  • Other Tools:
    • Use the HSD (Horizontal Situation Display) to confirm navigation path visually.
    • Consider using the CNI page to verify system time vs mission time if necessary.

✔️ Pro Tip: For BARCAP and similar time-critical tasks, slowing down slightly if early is better than orbiting off-station or overshooting your TOT. Precision timing is critical for a successful mission rating.


✅AWACS Comms Procedure:

Use AWACS radio options (usually COMMS → AWACS via Tab menu):

  1. “Check In” – Use after entering the general mission area or after takeoff.
  2. “On Station” – Use when you’re in your assigned CAP/escort orbit or within 10 nm of your patrol waypoint.
  3. “Request Picture” – To get an updated threat overview.
  4. “Request Vector to Nearest Threat” – Useful in Sweep or Escort roles.
  5. “RTB” or “Mission Complete” – Use only after fulfilling objectives or being released by flight lead.
Falcon BMS 4.38

❌ Common Mistakes That Fail Missions:

  • X Leaving station without calling “On Station” or staying long enough.
  • X Arriving 5+ minutes early and assuming you can leave early too.
  • X Skipping AWACS check-ins altogether.
  • X Engaging targets too far outside your patrol zone (straying from mission).

Available Weapon Classes in Falcon BMS.

Air-to-Air Weapons:

  • AIM-120 AMRAAM – Active radar homing; long/medium range BVR.
  • AIM-9 Sidewinder (X, M, P variants) – IR-guided, short-range dogfighting missile.
  • AIM-7 Sparrow – Semi-active radar; less common in modern F-16 blocks.
Falcon BMS 4.38 F-16 Weapons

Air-to-Ground Weapons:

  • GBU-10/12/24 – Laser-guided bombs (Paveway series), accurate with targeting pod.
  • GBU-31/38 JDAM – GPS-guided, all-weather precision strike.
  • Mk-82/83/84 – Unguided bombs; used in high-speed passes or carpet bombing.
  • CBU-87/89/97 – Cluster bombs for armor/vehicle concentrations.
  • AGM-65 Maverick – Electro-optical or IR-guided, ideal for tanks and small structures.
  • AGM-88 HARM – Anti-radiation missile; SEAD missions.
  • AGM-84 SLAM-ER – Long-range precision for deep strike.
  • Durandal – Runway-cratering bomb for airbase attacks.
Falcon BMS Lantern Pod

Pods:

  • LANTIRN/Targeting Pod – Enables laser designation for GBUs and target acquisition
  • HTS Pod – Enables SEAD operations by detecting enemy radars

Mission Types & Success Conditions

Each mission type in Falcon BMS plays a role in achieving air dominance or halting enemy operations. Below is a full list of air mission types, their objectives, and how to achieve a success rating.


DCS World F16 Viper Desert
F16 Viper Desert

1. CAP – Combat Air Patrol

Goal: Protect friendly airspace by engaging enemy fighters. Success: Remain on station, intercept intrusions, avoid losses.

Combat Air Patrol (CAP) is a mission flown by fighter aircraft to protect a specific area, asset, or force from enemy air threats. It involves patrolling a designated airspace to detect, intercept, and neutralize hostile aircraft before they can pose a threat.

CAP is critically important in both offensive and defensive operations, as it provides a protective shield for ground forces, high-value targets, or ongoing missions, ensuring air superiority and mission success.

Recommended Loadout:

Optional: TGP for visual ID in mixed IFF zones

4x AIM-120C + 2x AIM-9X + Center tank

Success Conditions:
✔️ Intercept/destroy enemy aircraft entering your patrol zone
✔️ Maintain presence for the mission duration
✖️ Failure to engage threats or leave the area early

Variables: AI wingmen performance, detection range, enemy flight routes


2. BARCAP – Barrier CAP

Goal: Shield critical sectors or ground assets from air threats. Success: Prevent breaches in designated zone.

BARCAP (Barrier Combat Air Patrol) is a specialized form of CAP where fighters patrol along a predefined line or “barrier” between friendly forces and the enemy, typically along expected enemy air ingress routes.

Falcon BMS

Its main purpose is to intercept and destroy hostile aircraft before they can reach their targets. BARCAP is vital for defending high-value assets such as airbases, fleets, or ground units by creating a protective buffer zone, maintaining air superiority, and disrupting enemy strike plans before they develop.

Recommended Loadout:

4x AIM-120C + 2x AIM-9M/X + 2x tanks

Success Conditions:
✔️ Engage and neutralize threats crossing the defended line
✔️ Stay in area of responsibility
✖️ Ignoring threats or allowing breaches

Variables: Flight timing, enemy attack vectors


3. TARCAP – Target CAP

TARCAP – Target CAP

Goal: Protect strike aircraft in the target area. Success: Eliminate threats near strike package.

TARCAP (Target Combat Air Patrol) is a mission where fighter aircraft provide air cover directly over or near a specific target area during a strike operation. The goal is to protect friendly strike aircraft from enemy fighters and surface-to-air threats while they engage the target.

TARCAP is crucial for ensuring the success of offensive missions by maintaining air dominance over the target, suppressing enemy air defenses, and allowing strike packages to complete their objectives safely.

Recommended Loadout:

4x AIM-120C + 2x AIM-9X + optional TGP

Success Conditions:
✔️ Ensure friendly strike package reaches and exits the target zone safely
✔️ Eliminate incoming enemy fighters
✖️ Friendly losses due to enemy interceptors

Variables: Strike package coordination, timing, enemy CAP overlap


4. Escort

Goal: Defend specific aircraft to and from target. Success: Protected package survives attack.

Escort missions involve fighter aircraft accompanying and protecting high value assets such as bombers, transport aircraft, or strike packages through hostile airspace. The primary objective is to defend these aircraft from enemy fighters and air defenses, ensuring they can reach their target, complete their mission, and return safely.

Escort missions are vital in contested environments, as they combine offensive and defensive tactics to preserve critical resources and increase the chances of mission success.

F-16 Two Circle Rate Fighter
F-16 Two Circle Rate Fighter

Recommended Loadout:

2x AIM-120C + 2x AIM-9M + ECM pod + external fuel

Success Conditions:
✔️ Prevent losses to the escorted group
✔️ Eliminate enemy aircraft before they get close
✖️ Escort package loses aircraft

Variables: Strike timing, enemy SAM/Air coverage, altitude planning


5. Sweep

Goal: Clear enemy fighters ahead of a strike. Success: Engage/destroy opposing CAP or interceptors.

Fighter Sweep missions are offensive operations where fighter aircraft enter enemy-controlled airspace with the primary goal of seeking out and destroying enemy aircraft before they can become a threat.

Unlike CAP, which is defensive in nature, fighter sweeps are proactive, aiming to gain air superiority by clearing the skies ahead of other mission packages. These missions are important for disrupting enemy air operations, reducing opposition to friendly forces, and establishing control of the airspace before major strikes or ground offensives.

Recommended Loadout:

6x AIM-120C + 2x AIM-9M/X + Center tank

Success Conditions:
✔️ Intercept and destroy enemy CAPs ahead of friendly packages
✔️ Clear area of threats
✖️ Ignoring enemy fighters or poor timing

Variables: Enemy CAP cycles, timing to precede strike groups


6. SEAD – Suppression of Enemy Air Defenses

Goal: Suppress radar-guided SAM/AAA systems. Success: Remove SAM threat temporarily, allow safe corridor.

SEAD (Suppression of Enemy Air Defenses) missions are designed to locate, disrupt, and destroy enemy surface-to-air missile (SAM) sites, anti-aircraft artillery (AAA), and associated radar systems. SEAD aircraft use a combination of electronic warfare, radar-homing missiles, and precision-guided munitions to neutralize these threats.

These missions are critical for creating a safer airspace corridor for strike, reconnaissance, and support aircraft, enabling freedom of operation in hostile territory and increasing the survivability of allied air operations.

Recommended Loadout:

2x AGM-88 HARM + HTS Pod + 2x AIM-120 + 2x tanks

Success Conditions:
✔️ Destroy or suppress SAM sites in/near target zone
✔️ Create safe corridors for follow-on aircraft
✖️ SEAD flight is destroyed or misses threats

Variables: Missile evasion, HARMs effectiveness, enemy radar behavior


7. DEAD – Destruction of Enemy Air Defenses

Goal: Destroy SAM/AAA permanently. Success: Kill radar/SAM systems and support equipment.

DEAD (Destruction of Enemy Air Defenses) missions focus on the physical destruction of enemy air defense systems—such as SAM sites, radars, and AAA batteries—using precision-guided munitions or kinetic strikes. While SEAD aims to suppress or temporarily disable these systems (often through jamming or distraction), DEAD seeks to permanently eliminate them.

The key difference is intent and effect: SEAD degrades or disrupts air defenses to reduce immediate threat, while DEAD completely removes those threats from the battlespace, often as a follow-up to SEAD or when suppression alone is insufficient.

Recommended Loadout:

  • 2x AGM-65D/G + 2x GBU-12 + TGP + 2x AIM-120 + tanks

Success Conditions:
✔️ Confirmed destruction of SAM/AAA sites
✔️ Accurate targeting
✖️ Failing to destroy or aborting attack

Variables: Weapon selection, enemy reload timers


8. CAS – Close Air Support

Goal: Eliminate ground threats near friendly troops. Success: Destroy armored/mechanized targets without friendly fire.

CAS (Close Air Support) is a mission where aircraft provide direct support to friendly ground forces engaged with enemy troops, typically in close proximity. CAS missions involve precision strikes on enemy positions, vehicles, or strongpoints while minimizing risk to friendly forces.

F 16 Viper and A 10 Warthog

This requires close coordination with ground units, often through Forward Air Controllers (FACs). CAS is critically important for shaping the outcome of ground battles, breaking enemy resistance, and protecting friendly troops in dynamic combat situations.

Recommended Loadout:

2x AGM-65 + 2x CBU-87/97 + TGP + 2x AIM-9 + ECM pod

Success Conditions:
✔️ Destroy enemy ground units threatening friendly troops
✔️ Avoid friendly fire
✖️ No targets hit or blue-on-blue

Variables: Friendly unit position, enemy movement, JTAC comms (optional mod)


9. BDA – Battle Damage Assessment

Goal: Verify and document strike effectiveness. Success: Reach target, visually assess, return safely.

BDA (Battle Damage Assessment) is the process of evaluating the effectiveness of air strikes or other military actions against enemy targets. After an attack, BDA involves assessing whether the target was successfully neutralized or destroyed, and determining the extent of damage caused.

This information is crucial for adjusting tactics, planning follow-up strikes, or relocating resources. BDA helps ensure that missions achieve their objectives and allows for better decision-making in subsequent operations.

Recommended Loadout:

Recon pod or TGP + 2x AIM-9 + external fuel

Success Conditions:
✔️ Arrive at post-strike target area
✔️ Photograph or observe damage
✖️ Aborting early or target not reached

Variables: Weather, timing after strike


10. Strike

Goal: Destroy fixed targets like HQs, bridges, factories. Success: Confirmed target destruction.

A Strike mission refers to a planned attack on a specific target or group of targets, often deep within enemy territory. These targets could include infrastructure, military installations, command centers, weapon systems, or key assets.

Strikes are usually carried out by bombers, fighter aircraft, or other precision-strike platforms, and may involve the use of guided munitions or conventional bombs.

The goal of a strike mission is to disrupt, degrade, or destroy enemy capabilities to weaken their overall warfighting ability, often as part of a larger campaign or operational strategy.

Recommended Loadout:

2x GBU-31 JDAM or 4x GBU-12 + TGP + 2x AIM-120 + ECM pod

Success Conditions:
✔️ Destruction of primary target
✔️ Return safely if possible
✖️ Missed targets or early abort

Variables: SAM coverage, weather, flight altitude


11. Interdiction

Goal: Hit enemy convoys or logistical routes. Success: Destroy enemy forces in transit.

Interdiction is a military operation aimed at disrupting or delaying enemy movement, supply lines, and reinforcements before they can reach the front lines or critical areas. This can involve targeting transportation routes, convoys, supply depots, or command posts.

The goal of interdiction is to create chaos in the enemy’s logistical network, making it harder for them to sustain operations and support their forces. It’s a key tactic for weakening the enemy’s operational effectiveness, often used to complement other offensive strategies.

Recommended Loadout:

  • 2x AGM-65 or 2x CBU-87/89 + TGP + 2x AIM-9 + ECM pod

Success Conditions:
✔️ Destroy moving or stationary enemy ground assets
✔️ Reduce logistics or reinforcements
✖️ Ignoring targets or low kill rate

Variables: Convoy timing, moving targets, visibility


12. OCA Strike – Offensive Counter-Air

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Goal: Disable enemy airbases and aircraft. Success: Destroy parked aircraft, radars, craters on runway.

OCA (Offensive Counter Air) is a military operation aimed at neutralizing or destroying enemy aircraft, air defense systems, and other aerial threats before they can threaten friendly forces. OCA missions include attacking enemy airfields, command and control centers, radar installations, and aircraft on the ground or in the air.

The objective is to achieve air superiority by eliminating the enemy’s ability to conduct air operations, enabling safer airspace for friendly forces to operate in. OCA is proactive, striking first to prevent enemy air power from becoming a threat.

Recommended Loadout:

2x Durandal or GBU-31 + 2x CBU-87 + TGP + AIM-120

Success Conditions:
✔️ Crater runways, destroy hardened shelters or parked aircraft
✔️ Avoid heavy SAM/AAA
✖️ Low BDA or high aircraft losses

Variables: Timing before enemy sorties, payload accuracy


13. DCA – Defensive Counter-Air

Goal: Protect a base or air corridor from incoming airstrikes. Success: Eliminate threats before they reach objective.

DCA (Defensive Counter-Air) is a set of operations aimed at protecting friendly forces, assets, or airspace from enemy aircraft and missiles. This includes intercepting and engaging enemy aircraft that are already within the operational area or threatening critical assets. DCA missions focus on defensive actions, such as protecting high-value targets (e.g., aircraft carriers, airbases) or securing airspace over friendly forces.

DCS & OCA Why They Are Different!

The key difference between DCA and OCA (Offensive Counter-Air) lies in the nature and timing of the operations. OCA is proactive, aiming to strike enemy air threats before they can pose a danger, typically targeting enemy airfields, aircraft on the ground, and long-range missile systems. DCA, on the other hand, is reactive, focusing on intercepting and neutralizing threats after they have already entered the airspace or are actively engaging friendly forces.

Recommended Loadout:

4x AIM-120 + 2x AIM-9 + 2x tanks

Success Conditions:
✔️ Intercept enemy strike flights
✔️ Prevent damage to defended asset
✖️ Failing to intercept or arriving too late

Variables: ROE, enemy timing, detection limits


14. Recon

Goal: Photograph/scan enemy installations or areas. Success: Complete recon pass over target safely. Recommended Loadout:

Recon pod or TGP + 2x AIM-9 + 2x tanks + ECM pod

Success Conditions:
✔️ Fly designated recon route
✔️ Reach recon points and return
✖️ Aborted recon, poor coverage

Variables: Camera pods, altitude, enemy SAMs


15. Tanker (Air Refueling Support)

You may not fly this, but it plays a vital role for strike packages.

Recon (Reconnaissance) refers to the military effort of gathering information about enemy forces, terrain, and other relevant factors to aid in decision-making and mission planning. This can be achieved through various means, including aerial, satellite, ground-based, or unmanned systems.

The importance of getting Recon right cannot be overstated. Accurate and timely intelligence ensures that commanders have a clear understanding of enemy positions, capabilities, and intentions, which is crucial for formulating effective strategies.

Poor or incomplete recon can lead to miscalculations, exposing forces to unnecessary risk, and potentially jeopardizing the success of operations. Inaccurate or missed intelligence can also result in ineffective strikes, misidentification of targets, or failure to identify key vulnerabilities in the enemy’s defenses.

Effective recon is therefore foundational to operational success and minimizing casualties.

Player Tips:
✔️ Use AWACS to coordinate refueling timing
✔️ Avoid tanker zone conflict with enemy air


16. Transport / Special Operations

Rare for player flights but critical in background logistics (troop drops, supply). Although not normally a part of Falcon BMS missions to my knowledge they occur in AI so as to maintain readiness.

Transport and Special Operations missions serve different but complementary roles in military operations.

  • Transport missions focus on the movement of troops, equipment, supplies, and vehicles to and from critical locations, often in austere or hostile environments. Transport aircraft, such as cargo planes or helicopters, are essential for rapid deployment, resupply, and evacuation. These missions enable the logistics and mobility needed for sustained combat operations, humanitarian aid, or strategic repositioning.
  • Special Operations missions involve highly trained forces conducting covert, often high-risk, tasks behind enemy lines or in sensitive areas. These operations include sabotage, intelligence gathering, hostage rescue, counter-terrorism, and direct action raids. Special Operations Forces (SOF) are designed to handle complex, asymmetric warfare tasks that require precision, adaptability, and stealth.

The two types of missions often overlap, as transport aircraft may be used to deploy special operations units or extract them after a mission, making transport vital for the success of special operations.

Player Impact:
✔️ Ensure their routes are safe (SEAD/CAP help)
✔️ Escort missions might be offered


Falcon BMS Campaign Factors

1. Strategic Target Destruction

Successful strikes against key enemy targets such as command centers, radar installations, and high value assets disrupt their ability to wage war. Failing to destroy these targets gives the enemy the opportunity to regroup, reinforce, or retaliate.

Strategic target destruction weakens the enemy’s infrastructure and reduces their capacity to respond effectively, making it easier for subsequent missions to succeed.

2. Air Superiority Over Key Sectors

Air superiority is the foundation of any modern conflict. If you perform well in OCA (Offensive Counter-Air) or DCA (Defensive Counter-Air) missions, you can clear the skies of enemy fighters and reduce the threat to friendly aircraft.

Conversely, poor air combat performance allows enemy aircraft to dominate critical airspace, leading to increased losses and a failure to protect assets. Maintaining air superiority ensures your forces can operate with fewer restrictions, enhancing overall mission effectiveness.

3. Ground Unit Survival or Breakthrough

In Close Air Support (CAS) or Interdiction missions, your success directly affects the outcome for ground troops. Providing accurate and timely support to friendly forces can secure a breakthrough or ensure that a retreat is covered, saving valuable lives and strategic positions.

A failure to support these units could result in their destruction, delaying or even halting progress on the ground, ultimately compromising the larger operation.

4. Degrading Enemy Logistics and Morale

Effective Interdiction and SEAD (Suppression of Enemy Air Defenses) missions can degrade the enemy’s logistical network and air defense systems. Attacking supply lines, transport routes, or fuel depots limits their ability to reinforce or resupply, which hinders their operational capability.

Additionally, frequent successful strikes on enemy assets contribute to a decline in their morale, making it harder for them to maintain their fighting spirit. If missions consistently fail, the enemy is free to reinforce and regroup, prolonging the conflict.

5. Mission Failure and Its Consequences

Repeated mission failures can have a cumulative effect on the war effort. Losses in critical areas whether in the air or on the ground can have strategic consequences, from a loss of control over vital territory to declining morale within your own forces.

If key assets are left unprotected or enemy forces are allowed to maintain air superiority or resupply unchallenged, the momentum shifts in favor of the enemy. Eventually, consistent failure can lead to a loss of the war, as the enemy exploits weaknesses that were never addressed.

In Falcon BMS, every mission is a piece of the larger puzzle, and your performance can determine whether the war ends in victory or defeat.

Conclusion:

Each mission in Falcon BMS is integral to the broader war effort. The strategic decisions you make, the targets you destroy, the air superiority you maintain, and the support you provide to ground forces all contribute to shaping the outcome of the conflict.

Your performance on individual missions affects not only immediate objectives but the broader picture, making it critical to execute your tasks with precision. Failures add up, and repeated mistakes can swing the balance of power, potentially losing the war even if victory seemed possible at the start.

Therefore, focusing on mission success is crucial it’s not just about flying; it’s about winning the war.


Tips to Improve Mission Success

✔️ Follow your flight plan
✔️ Use AWACS for situational awareness
✔️ Don’t get baited by enemy fighters if your job is to protect a strike
✔️ Manage your fuel and stores
✔️ Avoid unnecessary risks – mission success beats kill count


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Author

Brendon McAliece - Gunnie and a Jabiru 170 Sport Pilot Certified.
Brendon McAliece – Sport Pilot Certificate Holder

Brendon McAliece (Aka Gunnie) is a military veteran with 23 years working on Jet Fighters, their weapons systems and ejection seat/module systems as well as munitions and R&D. Involved with flight simulation since the 1980s, he has flown all the major flight simulators over the years.

He is an Australian expat who has lived in Malaysia, UK, Saudi Arabia and more recently Thailand. He is a multi-lingual blogger who loves to share his life experiences here on LetsFlyVFR.com and DreamingGuitar.com, with his lifestyle and Travel experiences Blog plus his Dreaming Coffee website.

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